The game is series of randomized challenges the user must react to within a short time. Failure to react properly will bring failure while successfully reacting will generate points until the user eventually fails to succeed.
Jam Site:
Jam year:
2015
Platforms:
iPhone, iPad
Technology Notes:
We didn't see Sprite Builder but we primarily used Cocos2D and Spritebuilder kit to create this project.
Installation Instructions:
The observer would need test flight and would have to contact [email protected] for build access. =(
not sure what other methods people use to submit an iOS project.
Credits:
Left of photo to Right: Marco Dominguez (Programmer), Jonathan Pasamonte (Game Design), Pawel Sysiak (Illustrator)
Game Stills:
Source files: