The game is series of randomized challenges the user must react to within a short time. Failure to react properly will bring failure while successfully reacting will generate points until the user eventually fails to succeed.
Jam Site: 
Jam year: 
iPhone, iPad
Technology Notes: 
We didn't see Sprite Builder but we primarily used Cocos2D and Spritebuilder kit to create this project.
Installation Instructions: 

The observer would need test flight and would have to contact [email protected] for build access. =(

not sure what other methods people use to submit an iOS project. 


Left of photo to Right: Marco Dominguez (Programmer), Jonathan Pasamonte (Game Design), Pawel Sysiak (Illustrator)




Game Stills: 
Source files: