Ready Ready, Go Go! is a puzzle platformer game that revolves around commanding two robots in order to help them pass through the various levels. In order to do this, the player must prepare several commands (move, or activate a trigger) and then let the robots do them in-game. Our approach to the theme "What do we do now?" comes from how every movement of the robots must be previously programmed, giving a feel of the robots making this question every time they stop, waiting for the new orders in order to survive these puzzles.
Tools and Technologies:
Unity (any product)
3D Models made in Maya Graphics made in Photoshop Music made in Mixcraft Levels designed in Tiled Sound credits to bfxr.net
Jorge Arroyo: Levels and Programming
Carlos Castillo: Programming
Jason Leandro: Graphics and 3D Models
Markus Villalobos: Sound and SFX