When you go to a theme park, you know what you like and what you don’t like. But how do you decide which attraction to choose to fulfill your wishes? Every time you find yourself asking “What do we do now?” you wish you were a character in the “Law of Attraction” game. As a player, you need to pick which attraction will be more attractive and attract more people. Each visitor has a set of likes and dislike about the characteristics of the attractions in the park. To win, you need to make sure a maximum of their “needs” have been met by visiting attractions that has the characteristics the visitors are looking for. If a visitor likes one of the characteristic of a nearby attraction and doesn’t dislike any of its characteristics, he is pulled toward it. Each attraction has a zone of attraction that is a radius around it. The only action that you have is to choose which attraction to boost. That will increase the radius and thus let more visitors know about that attraction. You can only boost one attraction at a time. The time is limited and you can only boost one attraction at a time. If a visitor has already visited an attraction, or doesn’t like one of its characteristics, he will not visit the attraction. You can watch the characteristics of an attraction and the likes and dislikes of the visitors by passing the mouse over them. To win you must reach or exceed the goal percentage of satisfaction for all the visitors.
Web browser with special plugins or packaged apps
Tools and Technologies:
Unity (any product)
Unity 3D with a lot vectorial calculation to avoid collisions and path planning algorithm.
Go here and enjoy: http://grinwald.ch/gamejam/
Art: Renaud Krummenacher
Software: Florian Glardon
Game Design: Joëlle Krummenacher