Late

An overworked businessman rushes to catch a train, only to learn the metro staff is on strike. Unable to get to work, he is forced to slow down and take the time to appreciate his neighborhood and its inhabitants. 'Late' is a point-and-click game that mixes elements of Brussels Art Deco architecture and Parisian Art Nouveau for its backdrop.
Jam year: 
2015
Diversifiers: 
Stephen Hawking Can Play This
Hyper-Local
Platforms: 
MS Windows
Tools and Technologies: 
Construct
Credits: 

Kimiora Goro - music
Marine Martinelli - art
Pablo Schwilden - audio lead
Thomas Van Bouwel - writing, level design
Lucile Van Laecken - animation, programming, gameplay
Sebastian Weilhammer - programming, gameplay

 

Game Stills: 
Source files: 
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