For the Kingdom

In medieval times, it is the delicate task of a benevolent king to lead the villages of his kingdom to greatness. Each village has a life of their own, but somehow the valuable resources need to be stashed safely within the walls of King's mighty castle! An asymmetric, locally co-op multiplayer game, where players come together to overcome environmental obstacles to deliver as much goods as they can for central holding, while defending their own villages from destruction. Regional rulers must balance their production with consumption, while simultaneously providing the King's Castle with taxes and stockpileable goods. The King, seeing the whole of his kingdom, must keep the road network in passable working order, while instruct his subjects of marauding bandids and on resource sharing. A server is shared with all players, ie. all players connected to a single server are supposed to play together, within a shouting (talking) distance. 7 players maximum recommended.
Jam Site: 
Jam year: 
2015
Diversifiers: 
Noise Generator
Platforms: 
Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
A simple Ruby/Sinatra game server for message passing between clients. jQuery/jCanvas/Bootstrap/jQuery Storage required in browser. Works passably on tablet-sized devices.
Installation Instructions: 
  • Install Ruby (rbenv or rvm recommended).
  • Install Thin (a better webapp server) and Sinatra (a webapp framework) gems.
  • Create necessary configuration files in /config and /public/js with proper IP-addresses and port numbers.
  • Run server.rb.
  • Navigate to server address/port with a browser.

A server is shared with all players, ie. all players connected to a single server are supposed to play together. 7 players maximum recommended.

 

Credits: 

Team Command & Control is:

Matti Ahinko – Code

Mira Kuusisto – Graphics

Antti Lax – Design

Jaakko Vallo – Producer

 

Additional precious support provided by:

Mio Taalas – Music & SFX

Game Stills: 
Source files: 
Executable: