About - story <br/>
There are two native tribes on this small island. Each tribe has got it’s own outrageous totem god. The gods became angry with their people and started to demand decent contribution from their followers. The native peoples of two tribes have to compete with each other with eternal struggle to satisfy their god… or else die.
Goal of the game
It is a 2 p versus 2 p competitive cooperation multiplayer game. The goal of the game is to collect ALL 4 ancient green items ant bring them to each team’s totem god. The team which first collects all required items wins the match.
Hints
Players can punch each other - a player who gets punched receives time penalty - gets stunned for 1 sec.
Players can steal enemy’s god items.
There is no time limit for one match - the match ends only if one of the teams finishes to collect the items.
Cooperation
Players can choose different roles in this game - one can pick available items, the other can steal other team’s items or be aggressive and punch enemy to slow their way into victory.
Controls
Player character can conduct actions:
Running - forward arrow
Steer left - left arrow
Steer right - right arrow
Go backwards - back arrow
Jump - space button
Punch enemy - left mouse button
Rotate camera - mouse
Jam Site:
Jam year:
2015
Platforms:
MS Windows, Mac OS X
Tools and Technologies:
Unity (any product)
Credits:
Evaldas Aidukas - 2D/3D, game design
Andrius Kelbauskas - 2D design, GUI, concept art
Ignas Surgautas - 3D modelling
Danielius Vargonas - programming, sound
Simonas Grigalaitis - programming
Alius Sultanovas - 2D design
Adomas Vasiliauskas - producer, game design, sound
Game Stills:
Source files: