A game that cannot make up its mind what it wants to be. Every room may call back to an older mechanic and expand on it or may be a whole new set of mechanics all together.
It is up to you to figure out first how the level works and then how to solve it, but don't get to used to the way things are because this indecisive game can change in an instant!
Jam Site:
Jam year:
2015
Platforms:
MS Windows
Tools and Technologies:
GameMaker (any product)
Credits:
Director
Brendin Sulkey
Level Design
Brendin Sulkey
Art
Brendin Sulkey
Coding
Brendin Sulkey
Troy Stansbury
Mechanics
Brendin Sulkey
Troy Stansbury
Music
Dan Belleville
Game Tester
Brendin Sulkey
Dari Noorbakhsh
Ryan Sweeney
Source files:
Executable: