2. Are you using a PC or MAC?
3. Find the .exe for PC, or do the .app thing for MAC.
4. Enjoy! Use your time playing the game to meditate on your existential questions.
Andrew R. Graves
Transfer Student, former Architecture major from Oklahoma State University. Aspiring Level Designer. Aspiring Level Designer. Interested in pursuing the Masters in Animation. Profficient in Adobe PS, AE, currently learning Illustrator, Gimp, Processing, UE3, traditional draft and design techniques from Architecture.
New to DePaul's Ms. Computer Science program after making a career switch from engineering. Here to have fun and create something interesting. Have some programing experience, but a guru in MS Paint :)
Amanda Dittami is a Chicago-based game designer &&|| artist who focuses on expressive, interactive and creative experiences. After graduating from Columbia College Chicago in May 2012 with a BA in Game Design, she has worked as a game designer, writer, programmer, artist, project lead and more for the Field Museum, Art Works For Change and The University of Chicago. She currently works as a Game Design Lead && Audio Visual Production Supervisor at the Game Changer Chicago Design Lab.
Senior student at DePaul, profficient in C++. Has skills in game engine programming and systems development. Likes playing first-person shooters and platformers.
Hi, I am Matt! I am studying how to make games.
Experienced C++ programmer and a recent grad from Columbia College Chicago. Supported the team morally!
And a special thanks to Andrew Mortega for the amazing scoring which helped solidify and encompass the emotional presence of the game, and synergized with the art to create a medidative and immersive feel.