Source usage instuctions:
We used Unity 4.6.1p4 Pro to create Duality so you will probably need that version of Unity to be able to use the source. Not sure if you need Pro.
We also used the free Photon Unity Networking (PUN) plugin from the Unity Asset Store for the networking. This means that the first time you open the source in Unity, Photon will probably ask you to log in to your Photon account of create a new one. It's free to use for up to 20 Concurrent Users (CCU). More details here.
Composer and Audio
3ds Max 2013
A selection of sounds for this game were made from modified samples sourced from http://www.freesound.org/
20110220_river.wav by dobroide
Spotlight.aif by reidmangan
growl beast.wav by Bratok999
Metal pipe hitting the ground.flac by CGEffex
squeaky valve 2.wav by FreqMan
stone_mechanisem_loop_02.wav by Claire.H
Croquet Ball by empraetorius