Drunk Painting

Tasked with making a "elite" painting of sorts, you're not quite sure what to draw up. Maybe a bit of wine will spur the imagination? Attempt to "professionally" create a work of art in this two-player Drunken-Painting Simulator using dual Myo Armbands! (Of course, Myo Armbands not included.) Built for PC and Mac, the goal is to beat out your opponent by covering up as much of the blank portrait as possible… Or maybe you want to work together to create something truly interesting? Only you two can decide...
Jam year: 
2015
Diversifiers: 
Wrist Watcher
Public Domain Class of 2015
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
2x Myo Armband Required
Installation Instructions: 

[NOTE] This game requires 2 Myo Armbands (ThalmicLabs). Have these set up (any hand on either player is fine) and synced to the computer that will be running the game.

Inside the package includes the Unity executable - launch the executable program to begin the game. After the short introduction, follow the instructions on the screen. The SPACE button allows you to proceed. When the game tells you to calibrate the Myo Armbands by putting your arms out, raise your arms and point them straight in front of you towards the screen. Then press SPACE. At any time, you can reset the orientation of your arms by pressing R.

The player on the left is RED, and the player on the right is BLUE. The goal is to color more of the region on the portait than your opponent can. During the game, simply move your arms to paint on the portrait on the easel. You may also shoot blobs of paint by raising your arm straight into the air above you and staying that way to charge up the sphere of paint. Moving your arm back to the neutral position shoots the paintball to a location on the portrait. Note that you cannot paint while you are charging the paintball.

After 60 seconds, the game will tell you who wins. Pressing SPACE again resets the game.

[NOTE] At any time, holding SPACE for a few seconds resets the game regardless of the state it is in.

Enjoy!

Credits: 

John Choi

Gregory Rose

Steven Ong

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Technology - Myo (ThalmicLabs)

Hand Model - Leap Motion Tutorials (Leap Motion)

Music - http://www.bensound.com/royalty-free-music/track/jazz-comedy (BenSound)

SFX - http://freesound.org/people/yottasounds/sounds/232135/ (FreeSound)

Screenshot Script - http://wiki.unity3d.com/index.php?title=TakeScreenshot (UnifyCommunity)

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Shout out to CMU Game Creation Society and Carnegie Mellon!

Thank you to ThalmicLabs for creating the Myo!

Thank you to the Pittsburgh IGDA!

Game Stills: