Die Studie 44

This is a game about what you have to do and WHEN you have to do it. Inspired by a 1944 'study of apparent behavior' by psychologists Fritz Heider & Marianne Simmel. For the jam, we wrote everything including the level editor that we have called 'fritz composer'. Look at the geometrical shapes in the past and the future, then make that happen as expected by clicking at the right time.
Jam year: 
2015
Diversifiers: 
Folk
Stephen Hawking Can Play This
Code for Good (Sponsored by Intel)
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Processing
Technology Notes: 
- David Prieto : "For the sound editing I used Audacity. For the visuals I used Adobe Photoshop." - Karian Foehr : "I used processing to code the level editor that allowed us to record very vivid movements easily." - Tibor Udvari : "I used Java with the Processing library and the Eclipse IDE."
Installation Instructions: 

DieStudie44.zip archive contains :

- the license.txt file

- 'other' folder -> video of our level editor & original video of heider & simmel

- 'press' folder -> little presskit with text & images

- 'src' folder -> source code of the level editor & source code of the game

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DS44.zip archive contains :

- the game itself, a Studie.jar executable file

You need java 8 installed on your computer

If the game freezes on opening the Studie.jar file, please try again it should work

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Thanks for this marvelous jam.

Credits: 

Karian Foehr, concept design, ai & behaviors artist

David Prieto, art, level design, sound design, word writing

Tibor Udvari, gameplay design, design, code

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The clips used were from Suonho, Lozano, Angryflash, Lauvis and they were taken from soundbible.com and freesound.org

Game Stills: 
Source files: 
Executable: