Detention is a short game meant to be played multiple times. Two students are locked in Detention and keep changing the game objective. Points are gained by completing this objectives! The first objectives in the game revolve around altering the level geometry by flipping over tables, knocking over chairs and throwing down milk to create slippery areas, whilst later objectives will have you painting the tiles that you take over.
Jam Site: 
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)

Samuel Gilbert - Producer/Programmer

Tamara Tumbov - Artist - Models, Rigging

Nick Post - Lead Artist - Models, Textures

Nicholas Lamb - Designer

Matthieu van den Berg - Programmer

Victor van der Ven -  Artist - Models, Animation

Jelmer Lukkein - Designer

Game Stills: