Humanity must find its way to a new planet after Earth said "it's enough".
The goal of the game is to find a new home planet by driving a ship through space, with limited amount of energy, radar search and probe launching.
The game generates random planets with different size, attraction force, 'inhabitability' and look.
nº of Probes: 5;
nº of Radars: 5;
Press "r" in credits screen to restart
Jam Site:
Jam year:
2015
Diversifiers:
Code for Good (Sponsored by Intel)
Platforms:
MS Windows, Mac OS X, Linux / Unix, Web browser with special plugins or packaged apps
Tools and Technologies:
Unity (any product)
Technology Notes:
Photoshop
Credits:
Game Designer & Programmer - Iker Goñi
Arts & Graphic Design - Ander Xabier Tejadas
Main Theme by - Secta (soundcloud.com/secta-1)
Game Stills:
Play now!:
Source files: