The player has to swap specific colors in a square or hexagonal grid to gain points and make its entire grid white. The end goal is just to get the most points that you can. The game is played on an Android device. We would have built it for iOS, too, but we don't have a Mac.
Jam year: 
Android device
Tools and Technologies: 
Unity (any product)
Technology Notes: 
We used Unity 3D 4.5.0f6 and developed the game in C#.
Installation Instructions: 

The game is meant to be played on an Android device. To manually install it on your device, other than via building the game with Unity, you have to tell your Android device to trust unknown sources, copy the .apk file somewhere on your device, and install it.


Francis Richard-Émond - Programming

Victor Poirier - Sound designer / Music

Gauthier Viau - Programming

Game Stills: