Choose a door

You're a character who have to make a choice between three doors for each room you go across. Each of these rooms are filled with monsters, and possess a difficulty. You gain money each time you clear a room, the amount of money depends of the room's difficulty. You can use your money to buy differents weapons at shops, which spawn randomly at the beginning of a room. But beware, because you only have a limited amount of rooms before a boss battle. So ? Do you choose to see what weapons are in store, knowing that you maybe don't have the money to buy them, or do you continue to bash mobs in order to get a more powerful weapon later ? The choice is yours.
Jam year: 
MS Windows
Tools and Technologies: 
GameMaker (any product)

Sakana Studio 2011-2015.


Source files: