A tiny suburban neighborhood has discovered piles of mysterious bones and dead bodies buried in their yards! What do they do now!? Each player has to swiftly shovel up the deceased remains and toss them into their neighbor's yard as fast as they can, in a Tetris-like elimination race to the finish. If a player's yard fills with bones and body parts, then the haunting begins, rendering them shovel-less and out of the race. Whoever remains un-haunted wins.
Coded entirely in the Futile framework by @MattRix (http://struct.ca/futile) which contains GoKit by @Prime31.
Also used the xbox controller input by JISyed (https://github.com/JISyed/Unity-XboxCtrlrInput)