Box O' Stuff is less of a game and more of a toolkit for families and friends to make games together, but disguised as a game. The box itself contains: a Platformer with a level editor, Dice, Pawns, a Game Board, an Hourglass, and Houses and Hotels from Monopoly. There are no instructions other than hints that the players are supposed to make the game that they want to play.
Code for Good (Sponsored by Intel)
Non-digital game (board game, card game, physical game, sport, etc.), MS Windows, Mac OS X, Linux / Unix, Web browser with special plugins or packaged apps
Tools and Technologies:
Unity (any product)
Art assets were done in Adobe Photoshop CS5.1. Music and sounds were done in FL Studio 10. Commercial music done in LSDJ and Reaper. 3D Modeling done in Maya. Game programming done in Unity.
Unity project is in source as GGJ2015.
No Installation needed, just run the web application or your respective offline application depending on your OS
Standing, left to right: -Christian Millis - Designer, Artist, Producer -Jonathan Echavarria - Artist -Jeff Losapio - Programmer -Matt Strawder - Audio Engineer -Nick Forrester - Programmer Seated: -CJ Foreman - 3D Modeler, Audio Engineer