"Big God, What Do?" cry the tribes-people of a small, jungle village. The idol in the center of town stirs to life and an ethereal voice echoes around the near vicinity: "Okay, guys, you need to bring me some pigs and throw them in the fire." BGWD? is an experimental multiplayer game where one player assumes the role of an ever-present deity whose belief is slowly dwindling. This player has to yell orders to his followers in game through the shrine in the middle of the map, then the other players must go forth and collect the items he needs. There is a catch, however: the villagers can only hear their god when they are very close to the shrine, and the things that the god needs are constantly changing. This game is local multiplayer only due to some problems we encountered when sending messages across a networks, sorry!
Tools and Technologies:
Unity (any product)
Wings3D for 3D Modelling
Design & Coding By Kieran Hicks (@Kieran_Hicks)
3D Modelling & Coding By Sean Oxspring (@OxyOxspring)