4 Players. Three are lost in a dangerous and pitch black Asylum: The Patients. One is overseeing the situation from surveillance network: The Guardian. The Patients can only hear behind doors before taking the decision about what to do next. The Guardian sees all rooms and can help them with hints and advice... except if he is insane and want to kill them. Speak with the Guardian and other players. Hear carefully what's behind the doors. Take a decision on your next destination and reach the exit alive.
Tools and Technologies:
Unity (any product)