After Work

What happens to the characters of a game, once it is finished ? Do they simply stay left behind, or do they go one with their "lives"? After Work allows the player to see what a game character can freely do once the game is over: do the levels backwards, go places a player can't know about, and much more! Our intentions were to break the rules of a classic 2D platformer and constantly have the player ask himself what he can do when replaying the same level over and over.
Jam year: 
2015
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
We used "Aseprite" to create the game's 2D Sprites.
Installation Instructions: 

- Unzip the package

- Run AfterWork.exe

 

How to play ?

- WASD / Arrows to move

- Space to jump

- CTRL to teleport

Credits: 

DEVELOPED BY

ARMONIA MIKAEL
CHANEAC JORDAN
JACQUET CLEMENT
PITAVY ANTOINE
PORTA ANTHONY
SAGON NICOLAS

 

Game Stills: 
Source files: 

Team