This is a game about "desing a game", describing how a game was formed from simply an idea. In this game, players make efforts to complete a well-made boardgame by "three compound actions"(a flow) - sketching, thinking and testing. We design a interesting way for scoring - in every flow there must be a testing part for ART, THEME, or MECHANIC, which is the key point to win the game, and after three flows it is the time to demo your game-so-far and get fame from the audience. Once all players performed every flow on the board, the player with the highest is the winner. We hope you like our meta game and have a lot of fun in game play.
This is all about our game; just print and play!
Chinese rulebook only. English and Japanese version will be included as soon as we can.