Everyone, check out the sound assets donated to GMU GGJ courtesy of Vinylmint! https://drive.google.com/folderview?id=0B5wmukbvUx0acjhVeUUxY19kQTA&usp=...
IMPORTANT NOTE ABOUT COMPUTERS: If you have your own laptop please consider bringing it to work on. At current registration numbers we will run out of lab computers quickly (there are about 50) so please help us accomodate as many people as possible :-)
Jam Schedule
Day 1 - Intro
3:30 - 8:00: Check In (Research Hall 163)
3:30 - 5:30: Pre-Jam Talks (Research Hall 163):
- 3:30 - 4:10: Jennifer Frazier - ThinkGeek co-founder and and user-experience guru
- 4:10 - 4:50: Byron Morgan - CEO of Vinylmint
- 4:50 - 5:30: Dan Silber - Pixel artist for several Game Boy Advance and Nintendo DS games
5:30 - 6:00: Break
6:00 - 6:30: Announcements and Keynote (Research Hall 163)
6:30 - 7:00: Reveal of Theme and Brainstorming (Research Hall 163)
7:00 - 8:00: Game Pitch Presentations (Research Hall 163)
8:00 - ?: JAM! (Art & Design 1018 & 2002)
Day 2 - Jam
11:00 - Deadline to create user profile and game pages
Day 3 - Outro
3:00 - Deadline to upload games to GGJ Server (Art & Design 1018 & 2002)
3:00 - 5:00: Judging and playing other teams' games (Art & Design 1018 & 2002)
5:00 - 7:00: Presentations and Awards (Research Hall 163)