Woof

"You are dog. Impress good. Get job." It can be hard finding a job at the best of times. It's even harder in a recession. It's even harder than that if you're a dog.
Jam Site: 
Jam year: 
2014
Diversifiers: 
Homo Sapiens are Boring
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
We used the newly introduced 2D functionality in Unity 4.3. Art created in Photoshop.
Installation Instructions: 

The game is packaged in a zip file.

  1. Unzip the contents of the zip file into the location you would like to keep the game on your hard drive.
  2. At the location you unzipped the zip file into there should be a folder called "Woof".

  3. Open the "Woof" folder. Inside there should be a folder called "Woof.exe". Run this to play Woof.

The executable build is just for Windows though you can easily build a Mac version using the Unity source files. Hopefully we'll put up a Mac build in the not too distant future.

Issues:
In the Game Jam version of "Woof" there is a bug if you say more than two words to the boss at a time. We'll release a fixed version in the future.

Credits: 

Original Concept, Design, Art and Audio A&R by Wayne Petzler.

Programming and Additional Design by James McHugh.

Special thanks to Hong Xie, Melody Wang and Peggy Kuo for testing.

Thanks to other game jammers from contributing ideas, advice and design ideas.

Game Stills: 
Source files: 
Executable: