Soulfill

NOW AVAILABLE IN THE iTUNES APP STORE!!! https://itunes.apple.com/us/app/soulfill/id814911075?mt=8 A fairly creeptastic audio game about making eye contact with strangers while riding on a subway. Play the game on iOS7 with a good pair of headphones. While riding the subway. Built using Twine and ObjectiveC and the iPhone's built in text-to-speach. I will submit this build to Apple and notify when it's available via @lilwins. BEWARE: This game is very experimental and very revealing, not only about who we are as a person, but about how we interact with each other in a social setting. I will not ruin the experience, but this game should be played. And when you do, please share. XOXO @lilwins.
Jam year: 
2014
Diversifiers: 
I am who I want to be
Inclusive
Platforms: 
iPhone
Technology Notes: 
Story written using Twine. Developed in XCode. Audio provided by iOS7's AVSpeachSynthesizer class. As far as we know, this is the first game to extensively use the AVSpeachSynthesizer.
Installation Instructions: 

Available in the iTunes App Store: https://itunes.apple.com/us/app/soulfill/id814911075?mt=8

Requires iOS7.

Credits: 

Story and development by Jason Marziani, @lilwins.

Game Stills: 
Source files: 

Team