Shadow Projection (Oculus Rift)

You're a crystal being in a fully-immersive, virtual reality cosmic lounge. Your head movements are quantumly entangled to 3D objects hidden by an orb cloud & can only be identified by their SHADOW PROJECTION. No controls needed beyond the Oculus Rift. Playthrough video is here: http://www.youtube.com/watch?v=s1tNpBp3QMU
Jam year: 
2014
Diversifiers: 
Hackontroller
I am who I want to be
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Requires Oculus Rift. If you get stuck, then look down at your hand, then look directly at the appropriate orb cloud until something happens.
Installation Instructions: 

* Put on the Oculus Rift
* Put on Headphones (HIGHLY recommended)

Credits: 

Credits:
Kent Bye
Jesse Falleur 
Yori Kvitchko

Music
StephenHoward-1: "Crazy"
Walter Odington: "Busy Cafe"
djlang59: "Drops of H2O"
pushtobreak: "Earth1"

The Global Game Jam 2014 prompt was from the Anaïs Nin quote: "We don't see things as they are, we see them as we are."

There is a psychological principle of "projection" that refers to this phenomena, and Jungians would probably refer to it as "shadow projection." 

JUNG ON PROJECTION:

"Just as we tend to assume that the world is as we see it, we naively suppose that people are as we imagine them to be. In this latter case, unfortunately, there is no scientific test that would prove the discrepancy between perception and reality. Although the possibility of gross deception is infinitely greater here than in our perception of the physical world, we still go on naively projecting our own psychology into our fellow human beings. In this way everyone creates for himself a series of more or less imaginary relationships based essentially on projection."

"General Aspects of Dream Psychology" (1916). In CW 8: The Structure and Dynamics of the Psyche. P.507

JUNG ON THE SHADOW:

"Unfortunately there can be no doubt that man is, on the whole, less good than he imagines himself or wants to be. Everyone carries a shadow, and the less it is embodied in the individual’s conscious life, the blacker and denser it is. If an inferiority is conscious, one always has a chance to correct it. Furthermore, it is constantly in contact with other interests, so that it is continually subjected to modifications. But if it is repressed and isolated from consciousness, it never gets corrected."

“Psychology and Religion” (1938). In CW 11: Psychology and Religion: West and East. P.131

We took a literal interpretation of the concept of Shadow Projection as inspiration of this game.

 

Game Stills: 
Source files: