Screen Looker is an experimental platformer which utilizes a nostalgic annoyance of screen looking (Looking at other players viewports in 4 player multi player) as a game mechanic.
You Only Live Thrice
You Say it!
Honor Aaron Swartz
Can You Come And Play?
MS Windows, Mac OS X, Xbox 360 or older, Playstation 3 or older
Tools and Technologies:
Unity (any product)
The game uses Unity 3D as it's primary game engine. Local 4 player multiplayer utilizes 4 cameras rendered to 4 separate render textures, which are instantiated on unique quads in the game world. The ability to blur a users screen is accomplished by applying a Gaussian blur to the render target. The game uses Unity Layers to then show objects within different scenes, I.E. Spotlights to show users where they need to move or enact with the game to proceed in a puzzle.