** WINNER - Best Digital Game 2014 **
Become the Kaledionaut; affected by external forces you are thrown out of your inner sanctity of calm. Forced to navigate the world you don’t know, and you don’t understand. Turn upside down, fall-up, and rotate the world’s axis; explore the unsettling rooms beyond your own, on a journey to find yourself again, and go back home.
Connect the rooms through a rubik’s mechanic, switching between god-view (Exploded) and first person POV. However although the Exploded view can help you re-orient yourself, use it with caution, for it’s time can run out quite easily. But used efficiently it can help you externalise your thoughts and view things out of the box when you’re really stuck.
Jam Site:
Jam year:
2014
Diversifiers:
I am who I want to be
Round and Round
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
In addition: Maya 2014, Photoshop and Ableton.
Credits:
Character and Level Design Narrative 3D Design Coding Sound Design
Samwel Mallia Mina Tolu Mark Andrew Azzopardi Alan Duca Stephen Cutajar
Mina Tolu Dylan Abela
Game Stills:
Download Link: