This is a game about exploration with procedurally generated environments. This game plays on the idea of the unknown and uses color and sound to create an intriguing atmosphere. The objective is to find your way through to the rabbit hole where you drop further down into bigger and bigger environments.
Jam Site:
Jam year:
2014
Diversifiers:
I am who I want to be
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Credits:
Jonathan Karns
Thomas Kuharski
Richard Hough
Gavin Folgert
Game Stills:
Source files: