Exercise your free will in this arcade-styled action platformer from the masterful minds of 'Team Software Engineering!' A concept game, something of a parody of videogames. Highly experimental and unpolished. The game challenges you to interpret it as you will (if we had finished it) and so we can 'see it as we are'.
Jam year: 
You Only Live Thrice
Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
Using the HTML5 framework Phaser for development, and the Javascript task runner Grunt to convert written Coffeescript to optimized Javascript. 'Tiled' was used for map editing.
Installation Instructions: 

The game was created in Javascript with the Phaser library, the files for which are included. You will need to host a local server at localhost:// to view the interactive content, i.e the game. We recommend the node.js simple server for Windows users and a PHP server for OS X users.


A Standalone brackets-shell executable for Windows is below. For other OSs, 


Alternatively, you can view a live version of the game at frederickfogerty.com/pigvane



Oscar Sims (@NxT) - Game Design, Art, Level Design

Frederick Fogerty (@Freelyfred) - Programming, Game Feel

Chris Morgan - Programming, Sound

Lars Wyness - Concepts, Story, Sound

Gyrume Dahdul - Programming, Level Design




Game Stills: 
Source files: