Philosophy Face-Off!

Philosophy Face-Off! is a 2D top-down multiplayer arena style game where players compete to see who can be the first to achieve their philosophical goal. Each player has a different outlook on life and therefore a different goal. See how quickly you can achieve your own goal while interfering with the efforts of your opponents! The goals are as follows: Neutralist - "Good things come to those who wait" - The player wins if their timer runs out before another player wins. Philanthropist - "It is better to give than to receive" - The player wins by collecting x coins and giving them to other players. Misanthropist - "Nasty, brutish & short" - The player wins by stealing x coins from other players. Capitalist - "A penny saved is a penny earned" - The player wins by collecting x coins and depositing them in their bank. Gameplay All players play simultaneously on the same screen in one of a number of pre-designed levels. Each player has a predominant colour in their palette: red, green, blue, etc. Players can only interact with items that glow with the same colour as them. If a player cannot interact with an object, it remains greyed out and part of the background. Players have a limited range of vision represented by a glowing aura. Any items outside of this aura are invisible. Other players and walls are visible to everyone. (Invisible walls that need to be illuminated to be seen may be a future addition)
Jam year: 
2014
Diversifiers: 
I am who I want to be
Can You Come And Play?
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Uses the NGUI Unity plugin which will not be included in the source
Installation Instructions: 

Download and unzip the file to a folder on your computer. Navigate to this folder and run pfo.exe

The game can be played with up to four controllers (most XBox-like controllers are supported) or with the following keys:

Player 1: W A S D

Player 2: T F G H

Player 3: I J K L

Player 4: ↑ ← ↓ →

Credits: 

Jonathon Cobb - Shaderist/Audioist

Max Loy - Programmist

Chris Tihor - Designist

Lantana Turundu - Iconoclast

Game Stills: