Patches and Fudge

Patches is trying to steal the jewel in the vault of the museum with the help of Fudge, a part of him that sees the world differently. Shifting between Patches and Fudge allows the player to see and interact with two different worlds and bring them together.
Jam year: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Unity was used for game creation, Illustrator and Photoshop is used for art, After Effects for some animations for in the video, and google drive for collaboration.

The team:
Ginger Marisa Tontaveetong, Art Director
Shir Wen Sun, Production Manager/Background Painter
Amber Huang, Artist/ Animator
Andrew Goh, Artist/ Animator
Tamrind King, Artist/ Animator
Joshua Harris, Programmer
Alex Lowe, Programmer
Andrew Ho, Programmer
Mike Churvis, Game Designer
Eric Huang, Programmer
Imhotep Wallace, Helper

Non Team Members:
Sai Sampath, final composite/editing
Stephen Yu, Caffeine Supply

Game Stills: 
Source files: