The LightHouse

"We don’t see things as they are, we see them as we are." At this years Global Game Jam, our team set out to create a game based on our interpretation of this theme. We wanted the player participate in a Murder mystery that would shed light on what happened at a Cabin near a Lighthouse. The Lighthouse is a "point and click" mystery game where you search for clues to unravel the story of: who died, who was the murderer, and what was their motive? The ominous Lighthouse illuminates the world at certain intervals and even acts as a game mechanic- revealing objects hidden from view in nooks and crannies. Use your detective work, help from the environment, and information seeking nature to fully understand the world- not "as they are," but rather- "….as we are." The Lighthouse was made with a Team of 4 fun and friendly folks who love to make games in 48 hours!
Jam year: 
MS Windows, Mac OS X, Android device, iPhone, iPad, Web browser with special plugins or packaged apps, Xbox 360 or older, Playstation 3 or older
Tools and Technologies: 
Unity (any product)

Ari Bodaghee - [email protected]

Hassan Nazari - [email protected] 

Laylee Bodaghee - [email protected]



Laylee Bodaghee - [email protected]



Kevin Williams

Game Stills: 
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