Unzip files.
Run "PlayImmanuel.exe" at '\release' folder.
CREDITS
Original Concept
Andrey Coutinho
(http://walloftext.com.br/)
Main Event Programming
Renan Rodrigues
(http://supernova-indiegames.com/)
Additional Programming
Andrey Coutinho
Visual Art and Character Design
JP Martins
(http://jumbopaulo.daportfolio.com/)
Visual Art and Art Direction
Tito Marques
(http://titom.carbonmade.com/)
Sound Design and Original Soundtrack
Luan Lucas
(https://soundcloud.com/luan-lucas)
Lead Scenario Writer
Andrey Coutinho
Additional Writer and Assistant Game Design
Felipe Lins
(http://megapotion.com.br/)
Level Design and Assistant Game Design
Renan Rodrigues
Public Relations
Felipe Lins
Lead Game Design
Andrey Coutinho
Created as an entry for Global Game Jam 2014,
under the theme:
"We don't see things as they are, we see them
as we are.”
ADDITIONAL CREDITS
Font used
Unibody Pro 8 by Underware
http://www.underware.nl/fonts/unibody/
Additional Code
Word Wrap Script by KilloZapit
(http://www.rpgmakervxace.net/topic/
6964-word-wrapping-message-boxes/)
SPECIAL THANKS
AG Solutions
http://www.grupoagce.com.br/
(Global Game Jam 2014 host in Fortaleza - Brazil)
Aperta Start
http://apertastart.com.br/
(GGJ 2014 organizer in Fortaleza - Brazil)
Mega Potion
http://megapotion.com.br/
Wall of Text
http://walloftext.com.br/
Supernova Indie Games
http://supernova-indiegames.com/