Guns dont kill

Each player controls a different part of a hitman. Each body part perceives the game world in it’s own way. • The eyes perceive the world as it is, they can distinguish good from evil, but don’t have the option to move around or take action. • The legs move the whole body around, they perceive the world as a maze, and know the fastest directions out of it. They however don’t perceive threats. • The gun perceives the world as a shooting range, and decides over life and death. The narrow minded gun cant see the difference between a civilian, and a target. Each part of the hitman needs to communicate with each other, to make it to the exit of the level
Jam Site: 
Jam year: 
Can You Come And Play?
MS Windows, Mac OS X, Web browser with special plugins or packaged apps
Tools and Technologies: 
Unity (any product)

Made by:

-Sander Saelmans

-Tim van Wankum

-Alexander Arends