Gumdrop

First Person Platformer: We see the world around us from our own individual perspectives… every person takes in cues from the world via their senses and formulates a vision of their world...seeing their world as they are. Using the Local Diversifier: Activist: The game uses “Candy” or “Saga” or both. Audio is a VERY important part of this game so please play with the sound on. Move: WSAD, Look: Hold right mouse button to look around. If you need to kill the game you will have to press Alt+Tab and stop the process...we didnt get to menus
Jam year: 
2014
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Protools for sound Photoshop for art
Credits: 

Troy Grooms

Baback Moussavi

Justin Lueders

Diane Lueders

 

Game Stills: 
Source files: 
Executable: