Grogger is a 2 player game involving both cooperative and competative play with the levels seperated into a cooperative and competative part. Each level begins with cooperative gameplay. During this part of the level each player can interact only with the platforms that the opposite player sees. Players must work together in order to navigate both players to the goal arch while collecting beer mugs along the way. Players can utilize any means necessary to navigate the level during this part including 'screen watching', guiding, yelling, screaming, cursing and tomfoolery (this is not a complete list, so get creative), but can not switch controllers. Once both players cross the cooperative goal arch the competative part begins! Both players are teleported to the competative start locations and the race to the competative goal arch is on. During this part both players can see and interact with all of the platforms in the level, but a drunken effect will be impossed for each beer mug that your opponent has collected during the cooperative part. The first player to cross the competative goal arch is the winner.
Ben - level designer/game designer/ programing
Justin - developer
Carlos - graphic designer/sound effects/video producer
Chris - czar of script
Chris - 3d modeling/animation
Matthew - audio engineer
Zach - level designer/game designer