Grogger

Get drunk, srew your friends
Jam year: 
2014
Diversifiers: 
I am who I want to be
Can You Come And Play?
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Default setup is for XBox Controllers, but feel free to re-assign the input scheme. Remember... Edit --> Project Settings --> Input
Installation Instructions: 

Grogger is a 2 player game involving both cooperative and competative play with the levels seperated into a cooperative and competative part.  Each level begins with cooperative gameplay.  During this part of the level each player can interact only with the platforms that the opposite player sees.  Players must work together in order to navigate both players to the goal arch while collecting beer mugs along the way.  Players can utilize any means necessary to navigate the level during this part including 'screen watching', guiding, yelling, screaming, cursing and tomfoolery (this is not a complete list, so get creative), but can not switch controllers.  Once both players cross the cooperative goal arch the competative part begins!  Both players are teleported to the competative start locations and the race to the competative goal arch is on.  During this part both players can see and interact with all of the platforms in the level, but a drunken effect will be impossed for each beer mug that your opponent has collected during the cooperative part.  The first player to cross the competative goal arch is the winner.

Credits: 

Ben  -   level designer/game designer/ programing

Justin - developer

Carlos - graphic designer/sound effects/video producer

Chris - czar of script

Chris - 3d modeling/animation

Matthew - audio engineer

Zach - level designer/game designer

 

Game Stills: