Ghosts & Platforms

Sometimes the game doesn't give you the tools you need to survive. In Ghosts & Platforms you must use your powers and influence the environment around you.
Jam year: 
2014
Platforms: 
MS Windows
Tools and Technologies: 
GameMaker (any product)
Technology Notes: 
Adobe Photoshop
Installation Instructions: 

1. Download the executable/installer below.

2. Unzip the archive onto your computer.

3. Run the executable.

Credits: 

(aaronhc)
Aaron Cook - Audio Engineering

(Alec Kennedy)
Alec Kennedy - Projectile and character coding

(SuperSulf)
Benjamin Pirkey - Game design, Level construction,  secondary programming

(BRICH902)
Branden Richards - Background and foreground art

(BretHudson)
Bret Hudson - Character physics code

(Warbeleth)
Corey Ringer - Responsible for environment and character object hierarchys, Power-up Shrines, Moving Platforms, and Spring Platforms.

(Dondon Lee)
Dong Gun Lee - Character, level and object art

(Jagoba.Marcos)
Jagoba Marcos - Physics programming and level design

(Carl C-dot Dotson)

Carl Dotson - Producer, team logo

 

Extra Credits:

Anthony Muccio - Power-up Shrine Assets

Game Stills: