Fru is a game in which you see things not as they are, but as *you* are. We interpreted the theme literally using the outline of a player as a mask to a different world.
The concept is very simple to understand, but very hard to explain.
If you have a Kinect, you may be one of the few to enjoy the product of love and fatigue :)
Jam Site:
Jam year:
2014
Diversifiers:
Hackontroller
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Needs Kinect & Controller (Xbox 360 will do)
Installation Instructions:
Just start it with a Kinect already plugged in.
Credits:
Christiaan Bloemendaal - Tech Programming, Sound Design
Christian Kokott - Game/Level Design, Tech Programming
Lauren Lapierre Armande: Art
David Oppenberg - Game/Level Design, Music
Robin-Yann Storm: Game/Level Design
Mattia Traverso - Game/Level Design, Producing, Gameplay Code
Chi Wong: Art
Game Stills:
Source files:
Executable: