Evolving Senses: Hope Within Nothing

In a testing facility a cyborg administrator is preparing to move a set of cloned subjects to a new sensory deprivation chamber for further sensory development. As it came time to make the switch, the clones began a revolt against the administrator. As punishment for subjecting them to this testing the clones removed his sensory modules and threw the administrator into one of the chambers. As the administrator you must navigate through these test chambers to find an escape from the facility.
Jam year: 
Web browser with special plugins or packaged apps
Tools and Technologies: 
Unity (any product)
Installation Instructions: 

To activate senses go to screen and push corsponding number.

Grey blocks act as portals in and out of levels.

All three levels walk-through:






Left to right in photo:

Daniel Kamimoto: Level design.

Chris Srch: Original idea, Programmer, Level design.

Chris Soto: Soundfx, Music, Story.

Chris Myers: Level design, Story.

Wahid Tanner: Programmer, Mechanics.

Alex Earley: Programmer, 3d art, Mechanics.

Ronald Reed-Diaz: Concept art, 3d art, Story.

Game Stills: