Divine Interjection

A religion simulator where the player feels like he/she has control over the game, but they do not. They see the world through their decisions, and the game reacts to these decisions to see how far they are from reality.
Jam year: 
MS Windows
Tools and Technologies: 
GameMaker (any product)

Lead Programmer:

Anthony Tuchalski


Lead A.I. Programmer/Imaging:

Erik Peters


Assistant A.I. Programmer/Imaging/Designer:

William Hearter


Lead Content Designer:

Kristopher Saddler


Assitant Sprites & Audio:

Allen Hsia

Source files: