Divine Interjection

A religion simulator where the player feels like he/she has control over the game, but they do not. They see the world through their decisions, and the game reacts to these decisions to see how far they are from reality.
Jam year: 
2014
Platforms: 
MS Windows
Tools and Technologies: 
GameMaker (any product)
Credits: 

Lead Programmer:

Anthony Tuchalski

 

Lead A.I. Programmer/Imaging:

Erik Peters

 

Assistant A.I. Programmer/Imaging/Designer:

William Hearter

 

Lead Content Designer:

Kristopher Saddler

 

Assitant Sprites & Audio:

Allen Hsia

Source files: