Disorder

Disorder is a game about understanding how altered perception radically complicates even the most simple of puzzles. The player can switch between two characters with perceptual conditions, color blindness and dyslexia, and players must learn to solve puzzles by using teamwork to overcome each character's perceptual difficulties. Each character carries a certain disability that restricts the information they receive, drawing a parallel of their difficulties in real life. In Disorder, overcoming puzzles and uncover the sinister truth behind a modern ghost town.
Jam year: 
2014
Diversifiers: 
I am who I want to be
Platforms: 
MS Windows, Mac OS X
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Photoshop Gimp Audacity
Credits: 

Skye Alcorn - Game developer (Unity), level designer

Callen Shaw - Game developer (Unity), level designer

Cyris Chao- Game developer (Unity), level designer

Xan Lovatt - Project manager, game design, story design, recorded and produced audio, voice actor

Ben Rosset - Game design, art design, story design

Terry Wallace - Created art assets (generously splitting his time between two projects! Check out the other game he worked on at DCGGJ, What's The Scoop?

Briggita Blair - Invaluable help with art design (splitting her time between three projects!)

Ben Gregson - Art design, game design, voice actor

Game Stills: 
Executable: