2D Platformer. Minimalist graphics. Simple controls. Your character's goal is to reach your teleporter by not getting obliterated by the turrets! The mechanics in the game: -Rotate the world by 90 degrees left and right. -Every time you rotate you change from green to red or red to green. -Turrets start off a neutral color and shoot in a fixed position. -If you shoot a turret when you are a red or green it becomes that color and you are invincible to it as long as you are the same color. -After you shoot a turret it will lock onto you and will destroy you if you're the opposite color.
Jam Site: 
Jam year: 
I am who I want to be
Round and Round
Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
Game created with Construct 2 Free, graphics created and edited with Hexels Pro and Paint.NET, SFX created with Bfxr, and music track created with Sunvox



Doug - Programming, SFX, Level Design

Mitch - Programming, Level Design

Dominic - Programming, Level Design

Brandon - Music, Graphics

Taylor - Graphics, Level Design


Controls : 

Z - Rotates 90 degrees left

X - Rotates 90 degrees right

CTRL - Shoots your weapon

Up/Down/Left/Right Arrows - Character movement

Game Stills: