2D Platformer.
Minimalist graphics.
Simple controls.
Your character's goal is to reach your teleporter by not getting obliterated by the turrets!
The mechanics in the game:
-Rotate the world by 90 degrees left and right.
-Every time you rotate you change from green to red or red to green.
-Turrets start off a neutral color and shoot in a fixed position.
-If you shoot a turret when you are a red or green it becomes that color and you are invincible to it as long as you are the same color.
-After you shoot a turret it will lock onto you and will destroy you if you're the opposite color.
Jam Site:
Jam year:
2014
Diversifiers:
I am who I want to be
Round and Round
Platforms:
Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes:
Game created with Construct 2 Free,
graphics created and edited with Hexels Pro and Paint.NET,
SFX created with Bfxr,
and music track created with Sunvox
Credits:
FM DRE
----------------------------------------------------------------------------------------------------
Doug - Programming, SFX, Level Design
Mitch - Programming, Level Design
Dominic - Programming, Level Design
Brandon - Music, Graphics
Taylor - Graphics, Level Design
----------------------------------------------------------------------------------------------------
Controls :
Z - Rotates 90 degrees left
X - Rotates 90 degrees right
CTRL - Shoots your weapon
Up/Down/Left/Right Arrows - Character movement
Repository Link:
Game Stills: