Top down play. The player is a busker reducing the people around him to a simple payout. The goal is to collect enough money while maintaining a level of popularity. The player can attract the attention of others with a mere strumming of their chosen musical instrument. Player must remain in near and in the line of sight to an NPC, increasing their enjoyment of the music. At the opportune moment of enjoyment they must ask for a payout for maximum effect. Player must be careful, as they can quickly wear out their welcome and eliminate their chances of making any money.
Tools and Technologies:
Unity (any product)
Maya used for modelling assets. Custom shader created for view cone effect.