You're a toddler who’s supposed to go to bed. But when the lights are off, you gets scared. Cute teddy bears change into evil beasts. The only way you can escape this nightmare is to reach the lamp, without ever touching the floor.
Jam Site:
Jam year:
2014
Diversifiers:
I am who I want to be
Platforms:
MS Windows, Mac OS X
Tools and Technologies:
Unity (any product)
Technology Notes:
Tools used: Unity, Adobe Photoshop (texturing, concept Art), Autodesk Maya (modeling), Blender (modeling, animation), Cubase (music & sound fx)
Installation Instructions:
Unzip and execute the binary corresponding to your system.
- Windows: dark-corners.exe
- Mac: dark-corners.app
Credits:
Art, modeling, texturing:
- Bachofen Christoph (+lighting and animation)
- Furger Fabian
- Häfliger Sven
- Orlandi Jessica
- Plüss Marco
Art, audio, level-design
- Zocco Mauro
Programming, level-design:
- Weber Antonia
Game Stills:
Source files:
Executable: