Three brave adventurers must combine their unique perceptive senses (sight, hearing and touch, respectively) and quest for the components of a most worthy goal: no less than the brewing of the Elixir of Life itself. Cuppa Quest uses two iPads and a pair of headphones for play--one screen for viewing the game board, one screen for controlling/interacting with objects and characters in the game, and the headphones for listening for perils or invisible characters.
I am who I want to be
You Say it!
Can You Come And Play?
Written in Objective-C, using UIKit and GameKit.