A Children's Candy Saga

A frightened kid must return to the safety of their bedroom, while keeping their inner fears under control.
Jam year: 
2014
Diversifiers: 
I am who I want to be
Platforms: 
MS Windows, Mac OS X, Web standard (HTML5, Java, JavaScript, Flash)
Technology Notes: 
Developed using Flixel and IntelliJ IDEA. Level editor created in HTML, JavaScript and jQuery.
Installation Instructions: 

Run "ggj14.exe" to play the game.

Credits: 

A3 Studios

A3 Studios is:

Aryel Tupinambá - Engine Programmer, Game Programmer

Letícia Kido - Scenary Art, Monster Art

Amanda Rigitano - Character Art, Prop Art

Daniel Silveira - Game Design, Level Design

Alexandre Campos - Music

 

With the collaboration of:

Ricardo Aquino - Music & sound effects

Fernanda Aiub - Art Assistant

Luca Grieco - Game design

Game Stills: 
Source files: