The last day of the Global Game Jam is almost here. A game designer, a visual designer, a sound designer and a programmer are jamming together to develop the game of their dreams. They haven't slept in two days. Mechanics doesn't work. Art is incomplete. Music is out of theme. Code is
bugged. Worst of all, the game is just a clone of Candy Crush Saga.
When they fall asleep, exhausted and frustrated, they slip into a terrible nightmare: a great game idea is just in front of them but it seems out of reach. The struggle for that brilliant idea begins: the Jammers will see the nightmare according to their professions, using their unique skills to reach their goal.
Are you ready to save your Jam?
The rules of the game are available in rules.zip.
In candy.zip, you will find all the components to print. In particular, the components in the .pdf are in 1:1 scale, with the exception of the board, the boardwalks and the tiles (page 6 and 7), which are in 1:3 scale.