------ FIRST THE SERVER SIDE -------
-First Compile and Run the C# Project BlindSpots/GGJ-Server/XDKLocalServer.sln in Visual Studio 2013.
-A gray window will show up with a textbox, there you have to write anything you want and then click on the Button "Create Universe".
-You will notice that the "Universe" List will have a new item, now all you have to do is right-click on it and a ContextMenu will show. Find the "START" option and click on it. That it will be all for creating a server for the game to run on.
-------- NOW THE CLIENT SIDE -------
-First open the C# Project BlindSpots/GGJ-Game/XDK Framework - Windows 7.sln in Visual Studio 2013.
-Open the source file on Win7Game/com/digitalkancer/app/GlobalNetworkGame.cs and change the line code number:42, example:
--Original> mUniverseClient.SetServerConnectionData("192.168.2.135", 11000);
--Your version> mUniverseClient.SetServerConnectionData("Server IP", 11000);
-Compile and run, and it will show you a black screen with a text "-- Waiting Players --"
-Finally go to: BlindSpots\GGJ-Game\Win7Display\bin\Debug\Win7Display.exe and open a second instance for playing in the same machine, if you are in a Local Area Network just open the instance in the remote computer. Happy gaming! :D
- Credits -
Cristian Flores Shute
Julio Palacios Koo
Jerson La Torre Espinoza
Jorge García Soto
Mauricio Rodriguez Villafuerte
- Lima Game Jam 2014 -