This is a game for Oculus Rift. It consists on a Pinball table seen from the ball's point of view. This results in a very interesting experience where the whole Pinball field turns into a giant maze full of bumpers and obstacles, immersing the player, and the only control is the head movements and the flippers!!!
Jam Site:
Jam year:
2014
Diversifiers:
Round and Round
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
This game suggests the use of an Oculus Rift to recreate the experience the team's intentions.
Installation Instructions:
Unzip files into desired directory.
Run the executable file: being ball.exe
Credits:
Adrian Fernandez
3D asset placement and collision, programing, control integration, Oculus Rift integration.
Yuan-Hsi Chiang
Piball table design, logos, text, sound design, graphic design and other features.
Jason Leandro
3D asset modelling, texturing, materials and Pinball table construction.
Special thanks and original basic concept:
Orlando Sanchez
Some samples and other sound sources:
freesoung.org
Source files:
Executable: