Backwater Brawl

A 2.5d couch multiplayer platformer. While making this game we attempted to incorporate the theme in a way that would differentiate our project from other "brawling/platformer" type games by adding a heightened level of selfishness. You only see what you want to see, what you need to see. You will pay more attention to your color and the corresponding items through the game, rather than other players. They are simply a means to the end. All you want to see is what you are. WARNING: This game is extremely glitchy, and not yet fully playable.
Jam year: 
2014
Diversifiers: 
I am who I want to be
Can You Come And Play?
Round and Round
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Controllers Required ( no keyboard/mouse support)
Credits: 

Bryon Mayne
Programming

Martin Palko
Technical Art

Nathan Elliott
Art

Wilhelm J. Steyn
Art

Derek Grant
Programming / Sound

Jordan Palmer
Programming
 

Game Stills: 
Source files: